v0.2.1.0
Wow a week without updates? smh smh, what are you all not paying me for.
Fixed some pretty nasty undo-related bugs, some of which could be used to break levels' logic! Undo bugs are hard to find though, so please let me know if you find any. There's a couple other changes, so check out this changelog:
- Added a semi-transparent preview of what a door or key will look like when placed.
- Added the I-view sign on top of the player.
- I-view can no longer be activated in the editor.
- The right dock can no longer be dragged while playing.
- Optimized a bunch of stuff! which might've also caused bugs? Hope not.
- Lock arrangements are now centered (won't stay on the top left corner if you make bigger locks)
- Fixed running off a cliff and picking up a key (or other events) making the related undo spawn you in mid-air (tfw literally an edge case)
- Related to the above, fixed a bug where if you immediately fell after undoing, did something, then undid again, the entire undo may not be registered. What.
- Fixed undoing at the same time that you picked up a key making it be picked up *after* undoing.
- Fixed some inexplicable crashes by updating to a newer version of the game engine. It's an experimental version, though, so hopefully that doesn't cause trouble!
Files
Get I Wanna Lockpick Editor
I Wanna Lockpick Editor
All-in-one Editor and Player for custom IWL levels
Status | In development |
Category | Tool |
Author | L4Vo5 |
Genre | Puzzle |
Tags | 2D, Fangame, Godot, Level Editor, Puzzle-Platformer |
Languages | English |
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